Module:Sports table/Stv1

From The Global Wiki
< Module:Sports table
Revision as of 12:35, 25 June 2021 by en>Barangon (Barangon moved page Module:Stv1 to Module:Sports table/Stv1 without leaving a redirect)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Module rating

Usage

{{#invoke:Sports table/Stv1|function_name}}


-- Style for vb tables
local pp = {}
 
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows
	
	-- Sub-module usage
	local mm = require('Module:Math')
	local yesno = require('Module:Yesno')
	
	-- Get custom/default options for in table
	local bw_p = tonumber(Args['bwp'])			or 3
	local sw_p = tonumber(Args['swp'])			or 2
	local sl_p = tonumber(Args['slp'])			or 1
	local bl_p = tonumber(Args['blp'])			or 0

	-- Get some input
	local bw = tonumber(Args['bw_'..team_code_ii])		or 0
	local sw = tonumber(Args['sw_'..team_code_ii])		or 0
	local bl = tonumber(Args['bl_'..team_code_ii])	or 0
	local sl = tonumber(Args['sl_'..team_code_ii])	or 0
	local setsw = tonumber(Args['setsw_'..team_code_ii]) 		or 0
	local setsl = tonumber(Args['setsl_'..team_code_ii])		or 0
	local setpw = tonumber(Args['spw_'..team_code_ii]) 	or 0
	local setpl = tonumber(Args['spl_'..team_code_ii])	or 0
	local sa_pts = tonumber(Args['saadjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
	local hth_local = Args['hth_'..team_code_ii]				or nil
	
	-- Then calculate some values
	local points = bw_p*bw + sw_p*sw + sl_p*sl + bl_p*bl + sa_pts
	local wins = bw + sw
	local losses = bl + sl
	
	-- Optional automatic calculation of wins, losses, sets won, and sets lost
	local auto_sets = false
	for k=3,5 do
		local wink = tonumber(Args['w'..k..'s_'..team_code_ii]) or 0
		local lossk = tonumber(Args['l'..k..'s_'..team_code_ii]) or 0
		if (wk > 0) or (lk > 0) then
			auto_sets = true
		end
		wins = wins + wk
		setsw= setsw + 3*wk
		setsl = setsl + (k-3)*wk
		points = points + ((k == 5) and sw_p or bw_p)*wk

		losses = losses + lk		
		setsl= setsl + 3*lk
		setsw = setsw + (k-3)*lk
		points = points + ((k == 5) and sl_p or bl_p)*lk
	end
	
	-- Some local vars	
	local hth_string
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	hth_string = tt_return.str
	hth_id_list = tt_return.list
	notes_exist = tt_return.notes_exist
 
 	-- What to rank the teams by
	local ranking_style = Args['ranking_style'] or 'wins'
	local win_fw, win_string, pts_fw, pts_string
	ranking_style = string.lower(ranking_style)
	if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then
		-- Based on points
		win_fw=ii_fw
		win_string = ''
		pts_fw = 'font-weight: bold;'
		pts_string = hth_string
	else
		-- Based on wins
		win_fw = 'font-weight: bold;'
		win_string = hth_string
		pts_fw=ii_fw
		pts_string = ''
	end
	
	-- Show games played, sets, and setpoints
	local show_played = yesno(Args['hide_played'] or 'no') and false or true
	local show_sets = yesno(Args['show_sets'] or 'yes')
	local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
	local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
	
	-- Set ratio
	local sratio
	if setslost == 0 then
		sratio = setswon > 0 and 'MAX' or '&mdash;'
	else
		sratio = mm._precision_format(setswon / setslost, 3)
	end
	
	-- Setpoint ratio
	local spratio
	if setpointslost == 0 then
		spratio = setpointswon > 0 and 'MAX' or '&mdash;'
	else
		spratio = mm._precision_format(setpointswon / setpointslost, 3)
	end
	
	-- Now that we are done calculating, show actual input values
	if tonumber(Args['bw_'..team_code_ii] or 0) == nil or tonumber(Args['sw_'..team_code_ii] or 0) == nil then
		wins = '&mdash;'
	end
	if tonumber(Args['bl_'..team_code_ii] or 0) == nil or tonumber(Args['sl_'..team_code_ii] or 0) == nil then
		losses = '&mdash;'
	end
	local function numorval(s)
		return s and ((s == '' and 0) or tonumber(s) or s) or 0
	end
	if auto_sets == false then
		setsw = numorval(Args['setsw_'..team_code_ii])
		setsl = numorval(Args['setsl_'..team_code_ii])
	end
	setpw = numorval(Args['spw_'..team_code_ii])
	setpl = numorval(Args['spl_'..team_code_ii])

	-- Row building
	if full_table then
		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		    -- Lost
	end
	
	if points<0 then
		table.insert(t,'| style="'..pts_fw..bg_col..'" | &minus;'..-points..pts_string..'\n')
	else
		table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n')
	end
	
	if full_table then
		if setpoints_first then
			if show_setpoints then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') 	-- SPW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n')	-- SPL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n')   		-- Setpoint ratio
			end
			if show_sets then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') 		-- SW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n')		-- SL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n')   		-- Set ratio
			end
		else
			if show_sets then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') 		-- SW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n')		-- SL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n')   		-- Set ratio
			end
			if show_setpoints then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') 	-- SPW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n')	-- SPL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n')   		-- Setpoint ratio
			end
		end
	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
 
function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}, {}
	status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', 
		E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',
		R='Relegated', T='Qualified, but not yet to the particular phase indicated'}
	local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = string.lower(Args['status_pos'] or '')
	local status_position = 'after' 	-- Default location
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	-- Read in custom status options
	for l in mw.text.gsplit(status_letters, '') do
		status_called[l] = false
		status_code[l] = status_code[l] or '?'
		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

		if Args['status_text_' .. l] then
			status_code[l] = Args['status_text_' .. l]
		end
	 end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end

return pp