Module:Sports table/Volleyball

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Template:Module rating This style for Lua-based Module:Sports table is meant to build group and league tables for competitions with a volleyball format. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. The rest of this documentation explains how to use this module with the WL style in an article or template, check the table of contents for specific items.

Usage

Basic usage

In its simplest form only several parameters need to be used to build a table

Big/small win/loss input style
What you type <syntaxhighlight lang=moin>
Pos Team Pld W D L GF GA GD Pts
1 Dream Team 0 0 0 0 0 0 0 0
2 Team 2 0 0 0 0 0 0 0 0
3 Team 3 0 0 0 0 0 0 0 0
4 Team 4 0 0 0 0 0 0 0 0
5 File:Flag of Australia (converted).svg Australia 0 0 0 0 0 0 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
</syntaxhighlight>
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
1 Dream Team 5 5 0 14 15 3 5.000 423 210 2.014
2 Team 2 4 3 1 10 9 4 2.250 377 251 1.502
3 Team 3 5 3 2 7 9 5 1.800 301 287 1.049
4 Team 4 4 1 3 3 3 9 0.333 222 327 0.679
5 File:Flag of Australia (converted).svg Australia 5 0 5 2 0 15 0.000 151 399 0.378
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
345 set win/loss input style
What you type <syntaxhighlight lang=moin>
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
1 Dream Team 3 3 0 9 9 0 MAX 225 158 1.424
2 Team 2 3 2 1 5 6 6 1.000 256 269 0.952
3 Team 3 3 1 2 3 4 7 0.571 243 254 0.957
4 File:Flag of Australia (converted).svg Australia 3 0 3 1 3 9 0.333 233 276 0.844
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
</syntaxhighlight>
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
1 Dream Team 3 3 0 9 9 0 MAX 225 158 1.424
2 Team 2 3 2 1 5 6 6 1.000 256 269 0.952
3 Team 3 3 1 2 3 4 7 0.571 243 254 0.957
4 File:Flag of Australia (converted).svg Australia 3 0 3 1 3 9 0.333 233 276 0.844
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]

The main command is the {{#invoke:Sports table|main|style=Volleyball}} statement which basically calls the module and enables you to set everything up. Then you list the positions of the teams as |team1=, |team2=, etc for however many teams you need in the table. You can use full team names there without spaces if you want, but using codes (as in the example) can make it easier. For each team you now define the big wins small wins, small losses, big losses, sets won, sets lost, setpoints won and setpoints lost by using |bwin_TTT=, |swin_TTT=, |sloss_TTT=, |bloss_TTT=, |sw_TTT=, |sl_TTT=, |spw_TTT= and |spl_TTT= respectively (with TTT replaced by the team code). Alternatively, you can define |win3s_TTT=, |win4s_TTT=, |win5s_TTT=, |loss5s_TTT=, |loss4s_TTT=, |loss3s_TTT= for 3-set-wins, 4-set-wins, 5-set-wins, 5-set-losses, 4-set-losses, and 3-set-losses. Note that, win5s is the same as "small wins" and win4s/win3s are the same as "big wins". You should not use both the bwin and win4s/win3s syntax simultaneously. If you do not define any of these numbers, they are automatically assumed to be 0. It is good practice though to include them anyway and to align the columns using appropriate spaces (as in the example), so the code is easy to read. The last step now is to define the |name_TTT= parameters which determine what name is shown in the table, you can use wiki markup and templates in here as well. See #Dating to see how to change the update date.

Customization

Several things can be customized in these tables

Hiding played column

Setting |hide_played=yes hides the played column.

Hiding the sets columns

Setting |show_sets=no hides the sets columns.

Hiding the setpoints columns

Setting |show_setpoints=no hides the setpoints columns.

Showing the setpoints columns first

Setting |setpoints_before_sets=yes moves the setpoints columns before the sets colums.

Wins or points

By default teams are ranked by wins, but also list points which can be adjusted as follows:

What you type <syntaxhighlight lang=moin>
Pos Team Pld W D L GF GA GD Pts
1 Dream Team 0 0 0 0 0 0 0 1.5
2 Team 2 0 0 0 0 0 0 0 0
3 Team 3 0 0 0 0 0 0 0 0
4 Team 4 0 0 0 0 0 0 0 0
5 Template:Country data GIB 0 0 0 0 0 0 0 −1.5
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
</syntaxhighlight>
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
1 Dream Team 5 5 0 23 15 3 5.000 423 210 2.014
2 Team 2 4 3 1 14.9 9 4 2.250 377 251 1.502
3 Team 3 5 3 2 6.4 9 5 1.800 301 287 1.049
4 Team 4 4 1 3 2.6 3 9 0.333 222 327 0.679
5 Template:Country data GIB 5 0 5 −4.1 0 15 0.000 151 399 0.378
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]

As a default a big win is worth 3 points, a small win 2 points, a small loss 1 point and a big loss 0 points, these values can be overwritten to what you need by |bwinpoints=, |swinpoints=, |slosspoints= and |blosspoints=. Teams can also start the season with bonus or penalty points, this can be included by using |adjust_points_TTT= for that specific team.

Alternatively teams can also be ranked by points (set |ranking_style=points to bold that row instead)

Footer options

What you type
{{#invoke:Sports table|main|style=Volleyball
|update=1 January 1900
|source=[https://en.wikipedia.org/wiki/Main_Page Wikipedia]

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|class_rules=1) points; 2) goal difference; 3) number of goals scored.
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
1 Team A 0 0 0 0 0 0 0 0
2 Team B 0 0 0 0 0 0 0 0
3 Team C 0 0 0 0 0 0 0 0
4 Team D 0 0 0 0 0 0 0 0
5 Team E 0 0 0 0 0 0 0 0
Updated to match(es) played on 1 January 1900. Source: Wikipedia
Rules for classification: 1) points; 2) goal difference; 3) number of goals scored.

The footer information can be customized (although notes and status will be inserted automatically if they are called; see XXX and YYY). The update date is set by |update=, see below for details. If no source is given a citation-needed tag is shown, |source= can provide an actual link. The classification results can be shown with |class_rules=, either directly or as a wikilink to a tie-breaker rules section. Using |only_pld_pts=no_hide_class_rules suppresses the classification rules (this should only be used in template calls when multiple groups are summarized on a page and the rules are listed elsewhere on that page).

Dating

The default description is match(es), this can be changed by calling |matches_text= for any other term.

Active season
What you type
{{#invoke:Sports table|main|style=Volleyball
|update=1 January 1900
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
Updated to match(es) played on 1 January 1900. Source: [<span title="Script error: No such module "delink".">citation needed]

When the season is active, the footer should include the date of the last match played that is included in the table. This can be achieved by setting |update=date.

Completed season
What you type
{{#invoke:Sports table|main|style=Volleyball
|update=complete
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR

When all matches have been played, the season is completed and the update line can be removed by setting |update=complete.

Future season
What you type
{{#invoke:Sports table|main|style=Volleyball
|update=future |start_date=1 January 2121
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
First match(es) will be played on 1 January 2121. Source: [<span title="Script error: No such module "delink".">citation needed]

Before any games are played, the date of the first game should be indicated by using |update=future and setting the start date by |start_date=.

Stacking

Using |only_pld_pts= makes the table smaller, which may lead to undesired width and linebreaks in the footer that can be fixed with parameter |stack_footer=. By setting |stack_footer=yes (or y, t, true or 1 or upper case variant of those) every new information, such as "source" and statuses, is displayed on a new row.

Without stack_footer
What you type
{{#invoke:Sports table|main|style=Volleyball
|only_pld_pts=yes 

|team1=AAA |name_AAA=The A Team
|result1=RRR

|status_AAA=DEOPRT

|res_col_header=PQR
|col_RRR= |text_RRR=Plain text
}}
What it looks like
Pos Team Pld Pts
1 The A Team (D, E, O, P, R, T) 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
(D) Disqualified; (E) Eliminated; (O) Play-off winner; (P) Promoted; (R) Relegated; (T) Qualified, but not yet for the particular phase indicated
With stack_footer
What you type
{{#invoke:Sports table|main|style=Volleyball
|only_pld_pts=yes 
|stack_footer=yes 

|team1=AAA |name_AAA=The A Team
|result1=RRR

|status_AAA=DEOPRT

|res_col_header=PQR
|col_RRR= |text_RRR=Plain text
}}
What it looks like
Pos Team Pld Pts
1 The A Team (D, E, O, P, R, T) 0 0
Updated to match(es) played on unknown.
Source: [<span title="Script error: No such module "delink".">citation needed]
(D) Disqualified;
(E) Eliminated;
(O) Play-off winner;
(P) Promoted;
(R) Relegated;
(T) Qualified, but not yet for the particular phase indicated

Appearance

What you type
{{#invoke:Sports table|main|style=Volleyball

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|only_pld_pts=yes
}}
What it looks like
Pos Team Pld Pts
1 Team A 0 0
2 Team B 0 0
3 Team C 0 0
4 Team D 0 0
5 Team E 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
What you type
{{#invoke:Sports table|main|style=Volleyball

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|split2=yes
|split3=
|split5=1
|teamwidth=250
|postitle={{abbr|Exam.|Example}}
}}
What it looks like
Exam. Team Pld W L Pts SW SL SR SPW SPL SPR
1 Team A 0 0 0 0 0 0 0 0
2 Team B 0 0 0 0 0 0 0 0
3 Team C 0 0 0 0 0 0 0 0
4 Team D 0 0 0 0 0 0 0 0
5 Team E 0 0 0 0 0 0 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
What you type
{{#invoke:Sports table|main|style=Volleyball

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|show_groups=yes
|group_AAA=A
|group_BBB=A
|group_CCC=B
|group_DDD=B
|group_EEE=C
}}
What it looks like
Pos Grp Team Pld W L Pts SW SL SR SPW SPL SPR
1 A Team A 0 0 0 0 0 0 0 0
2 A Team B 0 0 0 0 0 0 0 0
3 B Team C 0 0 0 0 0 0 0 0
4 B Team D 0 0 0 0 0 0 0 0
5 C Team E 0 0 0 0 0 0 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]

Only the position, team, matches and points columns can be displayed by defining |only_pld_pts=yes (or y, t, true or 1 or upper case variant of those); |only_pld_pts=no_hide_class_rules suppresses the classification rules only (this should only be used in template calls when multiple groups are summarized on a page and the rules are listed elsewhere on that page).

A line can be added between section of the table (if desired) by adding |splitN= with N the position below which the bar should be shown. (Note that this bar will not be shown for the bottom position in the table).

A custom width of the team column can be set by |teamwidth=, for example when multiple groups exist within one tournament and you want to force the same width on all groups.

The position column header can be customized by |postitle= and the position labels by |pos_TTT= for each team.

When multiple a table compares teams from multiple groups, the group can also be listed by setting |show_groups=yes (or y, t, true or 1 or upper case variant of those) and using |group_TTT= to indicate what teams comes from what group. The group column header can be customized by |group_header=, for example |group_header=<abbr title="League">Lge</abbr>.

Team highlighting and partial table

What you type
{{#invoke:Sports table|main|style=Volleyball
|showteam=DDD

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|show_limit=3
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
3 Team C 0 0 0 0 0 0 0 0
4 Team D 0 0 0 0 0 0 0 0
5 Team E 0 0 0 0 0 0 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]

When using a table on a team (season) page, you might want to highlight the team (and possibly only show part of the table), especially after a template call to a long league table. Team TTT is highlighted by |showteam=TTT. A limited part of the table is shown by |show_limit=, with the number indicating the number of position to show (if this is an even number, and it is in the middle of the table, then this number will be rounded up to the next odd number to show symmetry above and below).

A table can also start at position N, by using |highest_pos=N in the module call.

Results and status

Indicating results

What you type
{{#invoke:Sports table|main|style=Volleyball

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|result1=WC |result2=PO |result3=PO |result4=RPO |result5=rel

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|res_col_header=QR
|col_WC=green1 |text_WC=Qualification for [[World Cup]]
|col_PO=blue1  |text_PO=Qualification for play-offs
|col_RPO=red2  |text_RPO=Qualification for relegation play-offs
|col_rel=red1  |text_rel=Relegation to lower division
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR Qualification or relegation
1 Team A 0 0 0 0 0 0 0 0 Qualification for World Cup
2 Team B 0 0 0 0 0 0 0 0 Qualification for play-offs
3 Team C 0 0 0 0 0 0 0 0
4 Team D 0 0 0 0 0 0 0 0 Qualification for relegation play-offs
5 Team E 0 0 0 0 0 0 0 0 Relegation to lower division
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]

The result of the table rankings can be indicated by a colored bar and text indicating the result. The header of this column is defined by |res_col_header= with predefined values of Q, QR, P, PQR, PR and R (indicating various combinations of promotion, qualification and relegation), any other entry than these exact codes will print as that entry in the column header. With N the position |resultN= declares the codes (or words if you want that instead) for the results column. Now when RRR is the results column, the colors are defined by |col_RRR=. The colors green1, green2, green3, green4, blue1, blue2, blue3, blue4, yellow1, yellow2, yellow3, yellow4, red1, red2, red3, red4, black1, black2, black3 and black4 are predefined and should be used preferentially per consensus on WT:FOOTY (you can use either html colors, or RGB color codes instead if you must [this is not recommended though, because it might violate WP:COLOR]). The text in the results column is now give by |text_RRR=, which can (and should) link to the relevant competition articles.

Consensus is also to use the colors in the following way: Green should be used for the top-level positive event (promotion, qualification, advancing to next round), blue for the second-level positive events (promotion play-offs when direct promotion exists, play-offs when direct qualification exist, secondary continental tornament), red for bottom-level negative events (relegation) and yellow for other level events. In addition, lower level colors should be used when teams qualify for different rounds (with lower levels corresponding to entry in lower rounds [green1 first, then green2, etc].) Black should be used when teams do not play a full season and their results are expunged or void. This consensus exists to have a uniform table appearance across Wikipedia. In addition, some wikiprojects have more detailed guidelines:

Color options
Green green1 green2 green3 green4
Blue blue1 blue2 blue3 blue4
Yellow yellow1 yellow2 yellow3 yellow4
Red red1 red2 red3 red4
Black black1 black2 black3 black4
Orange orange1 orange2 White white1

Indicating status

What you type
{{#invoke:Sports table|main|style=Volleyball
|status_pos=after

|team1=AAA 
|result1=RRR

|status_AAA=ABCDEFGHIJKLMNOPQRSTUVWXYZ

|name_AAA=Team A

|res_col_header=PQR
|col_RRR= |text_RRR=Plain text

|status_text_X=Custom 1
|status_text_Y=Custom 2
|status_text_Z=Custom 3
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR Promotion, qualification or relegation
1 Team A (A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z) 0 0 0 0 0 0 0 0 Plain text
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
(A) Advances to a further round; (B) ?; (C) Champion; (D) Disqualified; (E) Eliminated; (F) ?; (G) ?; (H) Host; (I) ?; (J) ?; (K) ?; (L) ?; (M) ?; (N) ?; (O) Play-off winner; (P) Promoted; (Q) Qualified for the phase indicated; (R) Relegated; (S) ?; (T) Qualified, but not yet for the particular phase indicated; (U) ?; (V) ?; (W) ?; (X) Custom 1; (Y) Custom 2; (Z) Custom 3
What you type
{{#invoke:Sports table|main|style=Volleyball
|status_pos=before

|team1=AAA 

|status_AAA=ABCDEFGHIJKLMNOPQRSTUVWXYZ

|name_AAA=Team A

|status_text_X=Custom 1
|status_text_Y=Custom 2
|status_text_Z=Custom 3
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR
1 a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z – Team A 0 0 0 0 0 0 0 0
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
a – Advances to a further round; b – ?; c – Champion; d – Disqualified; e – Eliminated; f – ?; g – ?; h – Host; i – ?; j – ?; k – ?; l – ?; m – ?; n – ?; o – Play-off winner; p – Promoted; q – Qualified for the phase indicated; r – Relegated; s – ?; t – Qualified, but not yet for the particular phase indicated; u – ?; v – ?; w – ?; x – Custom 1; y – Custom 2; z – Custom 3

The promotion/qualification/relegation status of a team can be indicated by |status_TTT= with the letters indicated above (although only the ones in use for this style are shown below the table). The letters will appear next to the team in the order given. Whichever letters are called out in the table will automatically be explained alphabetically in the footer.

These letters can be used for all scenarios as exemplified by the following group phase example with 4 teams that play 3 matches where the first advances directly, the second team will go to play-offs and the remaining two teams are eliminated:

  • Teams start out without status letter
  • Teams that get eliminated get status (E)
  • Teams that can still finish worse than second (and might be eliminated) will remain without status
  • Teams that will finish at least second will get status (T)
  • Teams that will finish for sure second will get status (Q)
  • Teams that will finish for sure first will get status (A)

If these scenarios are not sufficient, some style have wild letters L (marked with a question mark in the overview). They should be accompanied by |status_text_L= to indicate a non-standard status.

Most styles allow for these letter to be placed after the team name or before, set |status_pos=after or |status_pos=before respectively, the default value can differ and its use differs between sports or regions.

Notes

What you type
{{#invoke:Sports table|main|style=Volleyball

|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE
|result1=WC |result2=PO |result3=PO |result4=RPO |result5=rel

|note_AAA=Team note
|note_BBB=AAA |hth_BBB=Team 2 wins head-to-head against team 3
              |hth_CCC=BBB
|note_DDD=EEE

|name_AAA=Team A
|name_BBB=Team B
|name_CCC=Team C
|name_DDD=Team D
|name_EEE=Team E

|res_col_header=QR |note_header_res=Header note
|col_WC=green1 |text_WC=Qualification for [[World Cup]] |note_res_WC=Result note
|col_PO=blue1  |text_PO=Qualification for play-offs
|col_RPO=red2  |text_RPO=Qualification for relegation play-offs   |note_res_RPO=WC
|col_rel=red1  |text_rel=Relegation to lower division
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR Qualification or relegation[lower-alpha 1]
1 Team A[lower-alpha 2] 0 0 0 0 0 0 0 0 Qualification for World Cup[lower-alpha 3]
2 Team B[lower-alpha 2] 0 0[lower-alpha 4] 0 0 0 0 0 0 Qualification for play-offs
3 Team C 0 0[lower-alpha 4] 0 0 0 0 0 0
4 Team D[lower-alpha 5] 0 0 0 0 0 0 0 0 Qualification for relegation play-offs[lower-alpha 3]
5 Team E 0 0 0 0 0 0 0 0 Relegation to lower division
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
Notes:
  1. Header note
  2. 2.0 2.1 Team note
  3. 3.0 3.1 Result note
  4. 4.0 4.1 Team 2 wins head-to-head against team 3
  5. EEE

When notes are present, they are automatically added to the footer. The following notes are available for teams with |note_TTT= for a note for a team, when this note is a team code with a defined notes, they will share the note. Results can have notes with |note_res_RRR= and the result header can have a note with |note_header_res=. Head-to-head result tiebreakers are listed in the points column and can be inserted with |hth_TTT=, which can be shared between teams as with all-purpose notes.

Matches

What you type
{{#invoke:Sports table|main|style=Volleyball
|show_matches=true
|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|name_AAA=Team A  |short_AAA=AAA
|name_BBB=Team B  |short_BBB=BBB
|name_CCC=Team C  |short_CCC=CCC
|name_DDD=Team D  |short_DDD=DDD
|name_EEE=Team E  |short_EEE=EEE

|match_AAA_BBB=1–0
|match_AAA_CCC=0–1
|match_AAA_DDD=<small>16 Nov '14</small>
|match_AAA_EEE=<small>3 Sep '15</small>

|match_BBB_AAA=
|match_BBB_CCC=<small>3 Sep '15</small>
|match_BBB_DDD=B–D
|match_BBB_EEE=<small>3 Sep '15</small>

|match_CCC_AAA=<small>16 Nov '14</small>
|match_CCC_BBB=C–B
|match_CCC_DDD=<small>16 Nov '14</small>
|match_CCC_EEE=C–E

|match_DDD_AAA=D–A
|match_DDD_BBB=<small>3 Sep '15</small>
|match_DDD_CCC=D–C
|match_DDD_EEE=<small>3 Sep '15</small>

|match_EEE_AAA=
|match_EEE_BBB=9–5
|match_EEE_CCC=<small>16 Nov '14</small>
|match_EEE_DDD=E–D |match_EEE_DDD_note=Pitch was taken by [[Martian|Martians]], the match will be played in [[Iani Chaos]] instead.
}}
What it looks like
Pos Team Pld W L Pts SW SL SR SPW SPL SPR AAA BBB CCC DDD EEE
1 Team A 0 0 0 0 0 0 0 0 1–0 0–1 16 Nov '14 3 Sep '15
2 Team B 0 0 0 0 0 0 0 0 3 Sep '15 B–D 3 Sep '15
3 Team C 0 0 0 0 0 0 0 0 16 Nov '14 C–B 16 Nov '14 C–E
4 Team D 0 0 0 0 0 0 0 0 D–A 3 Sep '15 D–C 3 Sep '15
5 Team E 0 0 0 0 0 0 0 0 9–5 16 Nov '14 E–D[lower-alpha 1]
Updated to match(es) played on unknown. Source: [<span title="Script error: No such module "delink".">citation needed]
Notes:
  1. Pitch was taken by Martians, the match will be played in Iani Chaos instead.

The match list can be added by displayed by defining |show_matches=yes (or y, t, true or 1 or upper case variant of those). The column headers for the match results are defined by |short_TTT= for team TTT. The results for the game TTT vs. SSS can now be input by |match_TTT_SSS=. Future games can be listed with their date (possibly between small tags) or they can be left blank. (Note that this calls Module:Sports results to build the match table.) A note can be added to a result using |match_TTT_SSS_note=, this note can be shared with team TTT note by setting |match_TTT_SSS_note=TTT when |note_TTT= is set. The width of the match columns can be customized by setting |match_col_width= to the desired width.


-- Style for football tables
local pp = {}
 
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	-- Load relevant modules
	local yesno = require('Module:Yesno')
	
	-- Create table header
	-- Pre stuff
	local team_width = Args['teamwidth'] or '170'
	local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or ''
	local show_played = yesno(Args['hide_played'] or 'no') and false or true
	local show_sets = yesno(Args['show_sets'] or 'yes')
	local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
	local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
	
	-- Custom header
	local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
	
	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table
	
	-- Initialize
	local tt = {}
	tt.count = 0 		-- Up by one after every call
	tt.tab_text = t		-- Actual text
	-- Actual headers
	tt = p_sub.colhead(tt,28,pos_label)										-- Position col
	-- Add group header
	if full_table and group_col then
		tt = p_sub.colhead(tt,28,group_head_text)							-- Group col
	end
	tt = p_sub.colhead(tt,team_width,'Team'..VTE_text)						-- Team col
	if show_played then
		tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>')			-- Matches played col
	end
	
	if full_table then
		tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>')				-- Win col
		tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>')				-- Loss col
	end

	tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>')			-- Points col
	
	if full_table then
		if setpoints_first then
			if show_setpoints then
				tt = p_sub.colhead(tt,32,'<abbr title="Setpoints won">SPW</abbr>')	-- Setpoints won col
				tt = p_sub.colhead(tt,32,'<abbr title="Setpoints lost">SPL</abbr>')	-- Setpoints lost col
				tt = p_sub.colhead(tt,36,'<abbr title="Setpoint ratio">SPR</abbr>')	-- Setpoint ratio col
			end
			if show_sets then
				tt = p_sub.colhead(tt,28,'<abbr title="Sets won">SW</abbr>')	    -- Sets won col
				tt = p_sub.colhead(tt,28,'<abbr title="Sets lost">SL</abbr>')		-- Sets lost col
				tt = p_sub.colhead(tt,36,'<abbr title="Set ratio">SR</abbr>')		-- Set ratio col
			end
		else
			if show_sets then
				tt = p_sub.colhead(tt,28,'<abbr title="Sets won">SW</abbr>')	    -- Sets won col
				tt = p_sub.colhead(tt,28,'<abbr title="Sets lost">SL</abbr>')		-- Sets lost col
				tt = p_sub.colhead(tt,36,'<abbr title="Set ratio">SR</abbr>')		-- Set ratio col
			end
			if show_setpoints then
				tt = p_sub.colhead(tt,32,'<abbr title="Setpoints won">SPW</abbr>')	-- Setpoints won col
				tt = p_sub.colhead(tt,32,'<abbr title="Setpoints lost">SPL</abbr>')	-- Setpoints lost col
				tt = p_sub.colhead(tt,36,'<abbr title="Setpoint ratio">SPR</abbr>')	-- Setpoint ratio col
			end
		end
	end
 
 	if full_table then
		tt.count = tt.count+1
		table.insert(tt.tab_text,results_header_txt)
	end
 
	return tt
end
 
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows
	
	-- Sub-module usage
	local mm = require('Module:Math')
	local yesno = require('Module:Yesno')
	
	-- Get custom/default options for in table
	local bwin_points = tonumber(Args['bwinpoints'])			or 3
	local swin_points = tonumber(Args['swinpoints'])			or 2
	local sloss_points = tonumber(Args['slosspoints'])			or 1
	local bloss_points = tonumber(Args['blosspoints'])			or 0

	-- Get some input
	local bigwins = tonumber(Args['bwin_'..team_code_ii])		or 0
	local smallwins = tonumber(Args['swin_'..team_code_ii])		or 0
	local biglosses = tonumber(Args['bloss_'..team_code_ii])	or 0
	local smallosses = tonumber(Args['sloss_'..team_code_ii])	or 0
	local setswon = tonumber(Args['sw_'..team_code_ii]) 		or 0
	local setslost = tonumber(Args['sl_'..team_code_ii])		or 0
	local setpointswon = tonumber(Args['spw_'..team_code_ii]) 	or 0
	local setpointslost = tonumber(Args['spl_'..team_code_ii])	or 0
	local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
	local hth_local = Args['hth_'..team_code_ii]				or nil
	
	-- Then calculate some values
	local matches = bigwins + smallwins + biglosses + smallosses
	local points = bwin_points*bigwins + swin_points*smallwins + sloss_points*smallosses + bloss_points*biglosses + s_pts
	local wins = bigwins + smallwins
	local losses = biglosses + smallosses
	
	-- Optional automatic calculation of wins, losses, sets won, and sets lost
	local auto_sets = false
	for k=3,5 do
		local wink = tonumber(Args['win'..k..'s_'..team_code_ii]) or 0
		local lossk = tonumber(Args['loss'..k..'s_'..team_code_ii]) or 0
		if (wink > 0) or (lossk > 0) then
			auto_sets = true
		end
		wins = wins + wink
		setswon = setswon + 3*wink
		setslost = setslost + (k-3)*wink
		points = points + ((k == 5) and swin_points or bwin_points)*wink

		losses = losses + lossk		
		setslost = setslost + 3*lossk
		setswon = setswon + (k-3)*lossk
		points = points + ((k == 5) and sloss_points or bloss_points)*lossk
		
		matches = matches + wink + lossk
	end
	
	-- Some local vars	
	local hth_string
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	hth_string = tt_return.str
	hth_id_list = tt_return.list
	notes_exist = tt_return.notes_exist
 
 	-- What to rank the teams by
	local ranking_style = Args['ranking_style'] or 'wins'
	local win_fw, win_string, pts_fw, pts_string
	ranking_style = string.lower(ranking_style)
	if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then
		-- Based on points
		win_fw=ii_fw
		win_string = ''
		pts_fw = 'font-weight: bold;'
		pts_string = hth_string
	else
		-- Based on wins
		win_fw = 'font-weight: bold;'
		win_string = hth_string
		pts_fw=ii_fw
		pts_string = ''
	end
	
	-- Show games played, sets, and setpoints
	local show_played = yesno(Args['hide_played'] or 'no') and false or true
	local show_sets = yesno(Args['show_sets'] or 'yes')
	local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
	local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
	
	-- Set ratio
	local sratio
	if setslost == 0 then
		sratio = setswon > 0 and 'MAX' or '&mdash;'
	else
		sratio = mm._precision_format(setswon / setslost, 3)
	end
	
	-- Setpoint ratio
	local spratio
	if setpointslost == 0 then
		spratio = setpointswon > 0 and 'MAX' or '&mdash;'
	else
		spratio = mm._precision_format(setpointswon / setpointslost, 3)
	end
	
	-- Now that we are done calculating, show actual input values
	if tonumber(Args['bwin_'..team_code_ii] or 0) == nil or tonumber(Args['swin_'..team_code_ii] or 0) == nil then
		wins = '&mdash;'
	end
	if tonumber(Args['bloss_'..team_code_ii] or 0) == nil or tonumber(Args['sloss_'..team_code_ii] or 0) == nil then
		losses = '&mdash;'
	end
	local function numorval(s)
		return s and ((s == '' and 0) or tonumber(s) or s) or 0
	end
	if auto_sets == false then
		setswon = numorval(Args['sw_'..team_code_ii])
		setslost = numorval(Args['sl_'..team_code_ii])
	end
	setpointswon = numorval(Args['spw_'..team_code_ii])
	setpointslost = numorval(Args['spl_'..team_code_ii])

	-- Row building
	if show_played then
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played
	end
	if full_table then
		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		    -- Lost
	end
	
	if points<0 then
		table.insert(t,'| style="'..pts_fw..bg_col..'" | &minus;'..-points..pts_string..'\n')
	else
		table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n')
	end
	
	if full_table then
		if setpoints_first then
			if show_setpoints then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') 	-- SPW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n')	-- SPL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n')   		-- Setpoint ratio
			end
			if show_sets then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') 		-- SW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n')		-- SL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n')   		-- Set ratio
			end
		else
			if show_sets then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') 		-- SW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n')		-- SL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n')   		-- Set ratio
			end
			if show_setpoints then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') 	-- SPW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n')	-- SPL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n')   		-- Setpoint ratio
			end
		end
	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
 
function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}, {}
	status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', 
		E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated',
		R='Relegated', T='Qualified, but not yet for the particular phase indicated'}
	local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = string.lower(Args['status_pos'] or '')
	local status_position = 'after' 	-- Default location
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	-- Read in custom status options
	for l in mw.text.gsplit(status_letters, '') do
		status_called[l] = false
		status_code[l] = status_code[l] or '?'
		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

		if Args['status_text_' .. l] then
			status_code[l] = Args['status_text_' .. l]
		end
	 end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end

return pp